This page contains information regarding the many status effects in 7th Stand User.
|Poison||Causes damage over time (5% max + 1 HP every turn) and lasts longer than Bleeding and On Fire
but is easily removed by items. Caused by whatever poisons you.
|Bleeding||Strongest damage over time effect (20% max + 5 HP and 10% SP) and requires a First-Aid Kit or Diamond C or luck to remove. Lasts outside battle (lose 15 HP and 2 SP every 2 steps) unless cured.
(Caravan's First-Aid Kit will not remove bleeding.)
|On Fire||Damage over time (3% max + 1 HP) sometimes caused by Fire element or Explosive attacks
Cannot be removed by cheap items but is easy to remove naturally.
|BlowBack||Caused by attacks that have great force, wind element or explosions, skips a turn (lose 1% max HP).|
|Fear||Something just freaked you out now you gotta skip your turn. Commonly caused
by explosions, gunfire, or something else.
|KnockDown||Character has fallen and needs to get up. Skips a turn to get back up.|
|Berserk||You fly into a rage over something petty. Lose control of the afflicted and can only
use regular attacks (hit rate and power is decreased) until the afflicted calms down or is cured.
|CantFind||You have lost sight of the opponent, only caused by those with extreme speed (hit rate drops to 95%).
A different form of Darkness, single target attacks don't work well, can only be removed naturally or by Penetrating Glare, just use attacks that target all possible enemies and you'll hit.
|Darkness||Something got in your eye and now you can't see (hit rate goes to 80%). Basically the same as CantFind|
|Distracted||Your attention was diverted. Works like CantFind but also makes you susceptible
to enemy attacks.
|Ripple||Causes damage over time (8% max + 1 HP, 1% max SP). Caused by Ripple attacks.|
|Drunk||Aren't you a bit underage to be drinking? No control over the character, reduced
stats and high miss chance. Only caused by drinking alcohol outside of battle ("...You had a bit too much and got drunk..." will appear after the regular giddy message).
|K.O.||This person has 0 HP and you're probably fucked unless you get them back up. Can be cured with various skills and items, such as Cardiac Massage (may fail, revives with low HP), Stimulant (revives them with 50% max HP), or a Phantom Blood (revives and heals all HP and SP).|
|Bind||Target is constricted and must struggle to escape. Skip turns until released and all
attacks will hit.
|Frozen||You have been encased in ice and now you're stuck until you thaw out.
Skip turns until that happens, all attacks will hit.
|Shock||Electrically shocked and unable to move for a while (lose 2% max + 1 HP per turn). Will cure naturally.|